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What’s so special about a Formula 1 driver-in-the-loop simulator?

Among the ways Formula 1 has changed in the 21st century has been its adoption of driver-in-the-loop simulators. It all started in the early 2000s, probably at McLaren, maybe at Toyota or Ferrari; F1 teams are notoriously secretive about their performance advantages. Along the years, they’ve gotten more and more capable, but so too have high-end consumer sims like the multi-axis setups that cost tens of thousands of dollars. What is it that makes the multimillion-dollar simulators used in F1 that much more expensive, and that much better for the job?
For one thing, latency.
“There’s this intimate link between the inputs that [a driver] provides to the car, the way the car responds, …

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Author: Jonathan M. Gitlin

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